Samsung Galaxy Note 2 Review

Posted by Unknown Senin, 31 Desember 2012 0 komentar
By Brad Molen posted Oct 8th, 2012 at 9:20 AM, from engadget.com

    Samsung Galaxy Note II review
    Samsung's first crack at a smartphone larger than five inches came last year in the form of the Galaxy Note. It was wildly different than most phones we'd seen before: it was massive, for one, and involved the use of a stylus pen, a sorely outdated concept at the time. Who would be willing to buy this thing? Yet, despite its enormous size, this tablet / phone (forgive us: phablet) captured more hearts and wallets than even Sammy had probably expected. The S Pen showed that it was more than just a simple stylus, artists and tech enthusiasts alike loved it and a successful marketing campaign helped push millions of units. The Note was an undeniable hit.

    Did Samsung realize at the time that it was sitting on a gold mine? It's hard to know for sure, but its success meant only one thing: an inevitable sequel. The Galaxy Note II, introduced a year after its parent, has some big shoes to fill. We believe it's up to the task, though: it boasts a quad-core Exynos processor, twice the RAM, an even larger display and a whole new bag of S Pen tricks. It sounds compelling, but does the new version truly trump the old? Is it worth another sound investment (pricing varies, but it starts around £530 for a SIM-free version) just a year down the road? We'll satisfy your curiosity after the break.

    Samsung Galaxy Note II (N7100) review

    Hardware

    To gaze upon the newborn Galaxy Note II is to take a crash course in Samsung's preferred design language. Whereas the original bears the same overall look and squarish corners as the Galaxy S II, its successor is -- you guessed it -- just as inspired by nature and "designed for humans" as the Galaxy S III. We wouldn't rule out the possibility of you mixing them up (the size difference is a dead giveaway, but the phones look quite similar otherwise). Indeed, Samsung is now in the habit of changing things up on a yearly basis, which may seem more boring than once every couple months. By adopting an annual design cycle, however, devices like the Note II likely get pushed through the initial stages of development much faster than they would otherwise. We also imagine that the company's new strategy of consistency will have a significant impact on Samsung's brand recognition. Owners of the original Galaxy Note -- whether it be the global N7000 or one of its many variants -- know all too well how it feels to get the occasional "what is that thing?" from random passersby. So will the peanut gallery continue to snicker when you take this out in public? At 3.16 inches (80.5mm) wide, 5.95 inches (151.1mm) tall and 0.37 inches (9.4mm) deep, the Note II is slightly thinner, narrower and taller than its parent. This, along with the pebble-like shape, definitely offers a more comfortable experience when you're cradling it in your hand, though it's just a tad heavier at 6.35 ounces (180g). Despite being more attractive than the first Note, it's nonetheless an indisputably large device, and will continue to draw stares for that reason. (In other words, you'll want to come up with a standard talk track for those times you're approached by curious strangers.)
    Samsung Galaxy Note II review
    While we all want our smartphones to stick around for a long time, the matter of build quality is extremely important here, given the fact that the phone's size makes it more prone to drops. That's why we're happy with the company's decision to use a polycarbonate chassis, similar to the one on the Galaxy S III. After handling the Note II on a regular basis, we're confident that Samsung's crafted a durable, solid device. (As an aside, you can find a few drop tests circulating the web. Spoiler: it holds up extremely well.) Because the new Note has a larger display and thinner chassis, the buttons on each side have been scaled down a notch. The power key, for instance, now rests in a much more natural position that's easier to find by feel. The only downside? It's also much easier to press the button accidentally. Since we're discussing button placement, we'll continue with the full Vanna White-style tour: beginning with the front, you'll find an LED notification light (which wasn't on the first Note), an earpiece, sensors and a 1.9-megapixel camera above the display, while the large physical home button found below the screen is flanked by two capacitive keys (menu and back) on either side. The bezel on the top and bottom are smaller than on the OG Note, though the left and right bezels are about the same.
    The front is frankly the busiest part of the phone; Samsung professes a policy of minimalism the rest of the way around the Note II. There's a power button on the right, volume rocker on the left, S Pen holder and micro-USB charging port (with MHL capabilities -- more on that later) on the bottom and 3.5mm headphone jack up top. Even the back keeps relatively quiet, sporting the 8-megapixel camera module and LED flash just barely above the singular Samsung logo, as well as a speaker grille that hangs out near the bottom. The battery cover lies completely flat across the back of the phone (with the exception of the slightly raised camera and speaker) and curves inward as it prepares to meet up with the edge.
    Samsung Galaxy Note II review
    A design decision we've always appreciated from Samsung is the removable battery, which has been increased to 3,100mAh (up from 2,500mAh on the original Note). Above it you'll see slots for micro-SIM and microSDXC cards as well as contacts for NFC and wireless charging. Our particular review unit, provided to us by our friends at Negri Electronics, is the white N7100, the global version which lacks the superfast LTE speeds many users crave. Thus, folks looking for the fastest Note II around will need to grab the N7105, which offers the next-gen data in bands 7 (2600MHz) and 20 (800MHz). For those keeping score, you can see if your country utilizes these frequencies here. Speed demons in the US may also be interested in variants of the Note II coming out to AT&T, Verizon, Sprint and US Cellular, though there should be very few cosmetic discrepancies between them and their global counterparts -- much like we saw with the Galaxy S III series. Both global versions of the Note II are capable of 21.6Mbps HSPA+ (850, 900, 1900 and 2100MHz) along with quadband GSM / EDGE. They also boast dual-band (2.4 and 5GHz) WiFi 802.11 a/b/g/n with WiFi Direct, Bluetooth 4.0, DLNA and NFC. If you're a gadget aficionado in need of the full spec list, we've compiled all these specifics below.
    Galaxy Note N7000 Galaxy Note II N7100
    Dimensions 5.78 x 3.27 x 0.38 inches (146.9 x 83 x 9.7 mm) 5.95 x 3.16 x 0.37 inches (151.1 x 80.5 x 9.4 mm)
    Weight 6.28 oz. (178g) 6.35 oz. (180g)
    Screen size 5.3 inches 5.5 inches
    Screen resolution 1,280 x 800 pixels (285ppi) 1,280 x 720 pixels (267ppi)
    Screen type HD Super AMOLED HD Super AMOLED
    Battery 2,500mAh 3,100mAh
    Internal storage 16GB 16 / 32 / 64GB
    External storage microSD (up to 32GB) microSD (up to 64GB)
    Rear camera 8MP 8MP
    Front-facing cam 2MP 1.9MP
    Video capture 1080p 1080p
    NFC In select variants Yes
    Radios HSPA+ / UMTS, GSM / EDGE, LTE HSPA+ / UMTS, GSM / EDGE; LTE (in the N7105)
    Bluetooth version 3.0 version 4.0 LE (with Apt-X support)
    SoC 1.4GHz dual-core Exynos 4212 1.6GHz quad-core Exynos 4412
    RAM 1GB 2GB
    MHL Yes Yes, but requires Samsung adapter
    Operating system Android 2.3 (upgraded to 4.0) Android 4.1 Jelly Bean

    Display

    Samsung Galaxy Note II review
    The Note II's display has earned a whole section unto itself because it's, well, a little different. And we're not just talking about the fact that the newer version uses a larger panel with even fewer pixels than the original: there's more to it than meets the eye (the naked eye, at least). First, a little background: when the sequel was announced with a 1,280 x 720 HD Super AMOLED panel, we naturally assumed that it would be sporting a PenTile matrix. After all, that's exactly how this type of display has been laid out in other handsets, so it's easy to break out the 'ol jump-to-conclusions mat. However, the microscope (and Samsung's spokespeople) tell us that this isn't the case at all. Oddly, though, it isn't the traditional RGB matrix as we've been accustomed to on most non-PenTile phones, either. Instead, it appears to be laid out in a non-striped BGR matrix in which the blue subpixels are perpendicular to green and red, rather than in parallel. This puts the display in a magical place where few Super AMOLEDs have gone before, but it's still a hefty improvement over the first Note. Don't get us wrong: we raved about the OG's 1,280 x 800 display (and rightfully so), but its follow-up looks slightly better despite the lower ppi (267, versus the original's 285). We doubt casual observers will notice the difference, but when closely viewing the two side by side, we found more pixels on the older device. Darks are a little darker on the second-gen model, and colors are just a bit more saturated, too. The viewing angles on the next-gen Note are also great for watching movies, but they're essentially the same as the original. Daylight viewing wasn't a problem with the brightness cranked up above 75 percent.

    Software

    Samsung Galaxy Note II review
    The Galaxy Note II is the first Samsung device to ship with Jelly Bean (Android 4.1.1, to be exact). All of the OS' new and enhanced features have been worked into TouchWiz UI. This includes Google Now (long-press the menu button to activate it), expandable notifications and predictive keyboard -- heck, even the Jelly Bean easter egg is there. It also includes the laundry list of new services Sammy introduced on the Galaxy S III, such as Smart Stay, S Voice, AllShare Cast and S Beam. (S Beam, by the way, adds the ability to transfer Note II docs to other Note II devices, but since we only have one tester phone, we haven't had the chance to try this out.) Popup video, which allows your selected video to "hover" over other apps, allowing you to multitask, also makes a repeat appearance here, and it's definitely a better experience when you have such a large screen to use it on. TouchWiz on Jelly Bean isn't unlike the experience you've had on Ice Cream Sandwich -- Samsung, as you'd expect, wants to keep the UX as consistent as possible. One of the biggest areas of change is the notification menu: in addition to the expandable notifications (which can be accessed by taking two fingers and pulling down on the notification), the brightness settings are now accessible underneath the quick toggles, and the status bar now houses the settings button and offers the date and time in a larger font. There are plenty of other new tweaks that make excellent use of the new S Pen capabilities, which we'll explain in more detail shortly. Blocking mode is Samsung's take on Do Not Disturb. You can disable a number of various notifications, set a specific timeframe for them to be turned off and even set up a whitelist of allowed contacts that can bypass the block and sound a notification when they call you.

    Samsung Galaxy Note II (N7100) screenshots

    While we expect a device like the Note II to appeal mainly to smartphone buffs, Samsung is at least making an attempt to make first-time users feel comfortable. You can opt to change from the standard home screen to what's called "easy mode," which is essentially just a different launcher complete with customized pages and large widgets. Aside from that, there are very few things that differ from your normal TouchWiz experience -- it's a rather half-baked attempt at wooing a new demographic. Samsung's set of motion controls are much improved from the old Note to the new, with the sequel now matching (and exceeding, in a couple cases) the Galaxy S III's functionality in this department. To recap, you can scroll to the top of a screen by double-tapping the top edge of the phone; tilt to zoom in and out of the screen in the gallery or browser; pan the phone to move icons on the main screen; shake your phone to look for updates; turn over the phone to mute sounds; directly call whatever contact is displayed on the screen; and more. There are a few newcomers to the Samsung fold: quick glance shows you a few basic notifications when you wave your hand over the proximity sensor and there are a few new advanced settings to adjust the level of sensitivity required to trigger motion when panning or tilting your device. Finally, another slick new feature is Smart Rotation. If you're like us, there's a certain annoyance that comes with using the phone while in bed or on the couch because it switches screen orientation on a frequent basis. While you can typically find toggles that lock this, it's not always the best solution -- watching movies or looking at pictures are a couple of examples. Smart Rotation uses the front-facing camera to determine where your face is, and will prevent the screen from switching to landscape mode if you're still using your phone in a portrait position. One more thing: as with the Galaxy S III, Note II owners are entitled to 50GB of Dropbox storage.

    S Pen

    Samsung Galaxy Note II review
    The crown jewel of any Note device is its accompanying stylus (we know, we're not supposed to call it that), also known as the S Pen, and Samsung continues to improve on it with each new version. Indeed, the original Note, Note 10.1 and Note II all have somewhat unique pens, but they all have the same overarching design and can work interchangeably. That's handy information for anyone who loses their Wacom appendage, though there's one drawback: not all S Pens are shaped the same, so they don't all fit interchangeably in each other's cradles. The original Note pen fits loosely inside the Note II's cradle, and we wouldn't count on it staying in for very long before popping out. Ergonomics are a huge consideration when Samsung designs its pens and indeed, each iteration seems to have a better in-hand feel. The Note II's S Pen is slightly fatter on the button side, which -- when pressing your thumb against it -- contributes to more of a true pencil feel. Also adding to the nostalgia of using an old-fashioned number two is the larger rubber tip, slightly bigger diameter (8mm) and increased length of the pen itself. It also doesn't hurt that you can tell the phone if you're right or left-handed (sorry, ambidextrous users, you have to choose).
    Samsung Galaxy Note II review
    We suppose it shouldn't come as a revelation that the second Note's S Pen and Wacom digitizer have more in common with the Note 10.1 than the original Note. First, the device recognizes when you've removed the pen from its holster and, smartly assuming you'll imminently be using it, takes you to a special page with several pen-optimized apps. (It also lets you set an alarm that activates if your S Pen and Note get too far away from each other.) Also, much like the tablet, the Note II is capable of recognizing up to 1,024 levels of pressure sensitivity, a four-fold increase over the OG Note's 256. As a result, we noticed an improvement in accuracy and precision when using the pen for writing, sketching and other activities. What's more, the screen does a much better job of calculating how much pressure you're applying. This only scratches the surface of what the S Pen is capable of. The Note II not only ushers in enhancements to existing features; it also brings a suite of new features that make the phone even more tantalizing than last year's model. Even the button itself is refreshed: you can now hold down the button while drawing gestures on the screen to access features like the Quick Command tool (we'll cover this later) and a few other navigational abilities. Additionally, you can now copy specific parts of the screen with Easy Clip, which is activated by holding down the button and drawing around the area you want to clip. Once it's clipped, you can choose to save or discard what you've selected. You can also select text by holding the button, tapping the screen and dragging the pen across. And we're just getting started -- the button is capable of plenty more, and we'll discuss its many new talents later in the review. Before we dive into the first feature, it's important to note that the Wacom digitizer included in the phone is capable of sensing the S Pen as it hovers over the screen, in the same fashion that we've seen in Bamboo Pads for the last few years. As you hold the pen above the panel you'll notice a floating cursor on the screen. This opens up a lot of interesting possibilities, one of them being Air View. Using this feature, the Note II takes advantage of the hover functionality in several ways. For instance, you can hold the pen over emails in your inbox (in the general email app for now, at least) and a pop-up box displays the first few lines. Do the same in your calendar and those pesky appointments pop out at you in more detail as you scan through. Hold your pen over an unknown icon and its function will appear, the same way as when your mouse is held over something on your computer). Our favorite use of Air View is the ability to see GIF-like previews of movies just by holding the S Pen over a thumbnail. (Cool feature worth a mention: all of the video thumbnails in the player show these same types of previews without the pen, which makes the whole screen look alive, but the S Pen makes the pop-up screen larger.)
    Samsung Galaxy Note II review
    Next up on the list of hover-friendly additions, you can now use your S Pen to scroll up and down on a page or list. In other words, it's now just a matter of holding the pen directly above the top or bottom of the scrollable screen. Sure, it seems gimmicky and unnecessary, but we discovered that we used this feature more often than we thought we would. The scrolling action is a little slow, so it's doubtful you'd want to use this on a lengthy website, but it's handy when you just need to go down the screen a little bit at a time -- say, in a settings menu or Twitter feed. Another neat feature that takes advantage of the newfound hovering capability is the ability to toggle between brush, pencil and eraser simply by holding the pen above the screen and clicking the button. This makes for a quick and seamless experience when you're constantly making mistakes (or changing your mind) as you draw. When you're in S Note, you can also hold the pen above the screen and long-press its button to activate another new feature called Idea Sketch. A blank notepad appears, you write down the name of a particular category (or just browse through the list) and a whole bunch of possible illustrations show up for you to choose from. Once you choose one that suits your fancy, it appears in S Note where you can adjust the size and outline style -- and then you can either find inspiration from it, or just color between the lines like it's a coloring book.
    Samsung Galaxy Note II review
    Earlier we mentioned that Popup Video is available on the Note II, but that isn't the only thing that pops up -- you can do the same thing with Popup Note, which is activated by holding the S Pen button and double-tapping on the screen. This is basically a miniature version of the S Note app, which takes up less than half of the screen real estate. This means you can take notes and watch videos simultaneously. (Popup Browser is also available.) This is the best example of true multitasking that we've ever seen on a smartphone, and there were no lags, coughs, stutters or any sign whatsoever that the quad-core Exynos processor was buckling under the load. If this is only the beginning of what these phablets are capable of with the right engine under the hood, color us impressed.
    Samsung Galaxy Note II review
    We're not done quite yet, multitasking fans. Samsung advertises another feature called Multi-Window that parallels -- nay, exceeds -- the aforementioned Popup Note in awesomeness. We recently saw an implementation of this in the Galaxy Note 10.1, and it's back, here in the Note II as Multi-Window. The implementation is a little different this time around, with a long press on the back button brining up a side bar of apps to choose from. On its tablet incarnation, this consisted of a choice of six. This time we have much more to choose from, including YouTube, ChatOn, GMail, Maps, Internet and, well, you get the idea. This list is also customizable so you can cut the ones you don't want, and bring your faves to the top. In practice, it works well. We had videos running while we checked our email, and happily scoured Google maps whilst we kept some restaurant reviews open in the other pane. Likewise, it's nice to see that you can use this in both orientations, with the phone's buttons being applied to the window that is currently in focus (sounds obvious, but anything's possible). We'd be interested to see how this might scale down onto something with a little less display going on, but the Note II's ample square-inchage certainly makes this a feature worth using. If you've ever used a dual-monitor setup for your desktop, you'll understand the massive productivity boost such a feature could bring to your smartphone -- especially given the amount of screen space the Note II offers.
    Quick Command is another new feature that takes advantage of the S Pen's gesture prowess. It's activated by pressing the button while dragging the pen up from the bottom. A familiar-looking handwriting box shows up, prompting you to write a command symbol followed by a keyword. For instance, write "@ Susie" to send an email to Susie; "? [search term]" performs a web search; "# Joseph" tells the phone to call Joseph, and so on. On the surface, this doesn't seem particularly useful when S Voice or Google voice search can do the same stuff, but here's the kicker: it's fully customizable, and you can add in whatever commands you want -- and these commands can open up applications or perform a set of automated tasks (think SmartActions or Tasker). You could program it to turn WiFi, GPS and Blocking Mode on just by drawing a "C," if that's what floats your boat.
    Samsung Galaxy Note II review
    S Voice makes a return appearance, despite the existence of similar functionality in Jelly Bean. Not a surprise. What did take us aback is that it now includes S Pen handwriting recognition. This is definitely an interesting addition; from our perspective, it doesn't make much sense to write down a phrase that we could easily speak in less time -- not to mention the fact that Quick Command already addresses this capability, albeit in a separate app. This seems like a feature that Samsung threw in just because it could. Yet it's there if you want it, and we suppose there are a few folks that are gushing at the idea. As you've no doubt come to understand, the Note II is fully loaded. The S Pen experience between the first- and second-generation devices is a night-and-day difference: the original Note seems like just a working concept in comparison. This is by far the best pen / stylus / whatchamacallit we've used on a smartphone. If you were a fan of the Note, you'll be pleasantly surprised with its successor.
    Samsung Galaxy Note II review
    Finally, Samsung has released version 2.2 of its S Pen SDK, which gives third-party developers the ability to beef up their apps with support for hovering, new brushes, special effects and context awareness. There's no guarantee your favorite app will magically have cool new S Pen features, but the option is there for devs to put in a little extra spice if they're interested.

    Camera

    Samsung Galaxy Note II review
    Given what we already know of the Note II's similarities to the Galaxy S III, would it be much of a shocker to see the two sporting nearly identical cameras? Thanks to a little help from Supercurio, we did some digging and discovered that the two phones use the exact same rear camera modules (known in the code as the s5c73m3). Yes, both utilize maximum resolutions of eight megapixels (3,264 x 2,448 resolution), f/2.6 aperture and 3.7mm focal length in stills, while allowing for 1080p video capture. The front-facing cameras are the same as well: they max out at 1.9MP and are capable of 720p video recording. (Warning: they default to 1.3MP, which is 1,280 x 960. The 1.9MP setting offers 1,392 x 1,392 pixel resolution.) But while the two devices may be hardware bosom buddies, there are likely to be a few minor differences in firmware -- especially since the Note II has additional features not yet offered in the GS III. So before we dive into the performance, let's discuss what the device has to offer. First, it has a new "best face" mode, which is Samsung's version of Scalado Rewind: it takes five group photos and lets you choose the best faces. This is handy if Bob blinks in the first picture and Julie's making a weird face in the second -- just take the best of each person and put them together in one magical finished product. There's also a new "low light" mode, which as the name implies, is meant to deliver an improved performance in that arena. Aside from these newcomers, you'll find the same litany of settings present in the GS III, such as HDR (with strong and normal settings, a choice you're not given on the GS III), panorama, share shot, plenty of scene modes, burst shot, macro focus, white balance, ISO, metering and exposure adjustment.

    Samsung Galaxy Note II samples

    Samsung Galaxy Note (AT&T) samples

    Samsung Galaxy S III for Verizon samples

    We've always been impressed with Samsung's camera performance because the company seems more interested in quality than megapixel count. While both Notes perform admirably, the next-gen version gave us slightly better results than the original. The new Note produced more natural colors -- its senior cranked out shots that were typically oversaturated and oftentimes washed out in the daylight. You'll see a smidge more detail in the sequel, as well. The Note II was also the winner in managing dynamic range, bringing out the best contrast and producing natural colors in the shadows. As for how our protagonist performs against the Galaxy S III, it appears to be more or less a wash; as expected, the images were incredibly similar and any differences resulting from firmware processing were minor. The LED flash on the second Note is considerably better than the original, providing more light and color saturation. (When compared to the GS III, however, it's tough to see any difference between the two.) The Note II also does a great job of capturing low-light images, as the new low-light mode fares well at grabbing errant photons. Comparing it with the Note and GS III, however, ends up in a draw: after taking several types of low-light shots, each one had its own moment of glory in at least a few contests.
    As mentioned, the Note II is capable of capturing 1080p video in MPEG-4 format. A quick perusal of the specs shows that it uses AVC profile 4.0, has a bitrate of 17 Mbps (the GS III is 17 Mbps, while the HTC One X is 10 Mbps and the ASUS Padfone is 20 Mbps) and offers a frame rate of 30fps. You're given the option of taking high-res (3,264 x 2,176) stills as you record your movies, but if you wait until playback to grab that precious shot, the pixel count will match that of the vid it was taken from. In terms of features, the Note II introduces fast-motion (up to 8x) and slow-motion (down to one-eighth) recording modes for videos. You may not want to get too serious with these features, but it's a fun opportunity to be creative (example: fast motion vids are best accompanied by the Benny Hill theme song). Overall, the video performance was pretty good: yours truly felt comfortable taking home movies with the family and leaving the fancy camcorder aside. It did well at capturing detailed motion without getting choppy, and picked up our voices loud and clear. We heard some gusts on a rather windy day, but it was able to filter most of the additional noise out. The only issue we had was with panning back and forth, where the imagery was choppy, almost to the point of inducing nausea. Frankly, we're chalking most of it up to trying to keep such a large device stable.

    Performance and battery life

    Samsung Galaxy Note II review
    By stating that the Note II has a shiny 1.6GHz quad-core Exynos 4412 running the show with 2GB RAM and a Mali-400MP GPU to help things along, the performance section almost writes itself. We've always been fond of Exynos, but it's especially wonderful to see it pushed to new frontiers -- in this case, four cores on a smartphone. As per our usual practice, let's first see how it holds up in our benchmark tests.
    Samsung Galaxy Note II N7100 Samsung Galaxy Note N7000 Samsung Galaxy S III (I9300)
    Quadrant 6,819 4,411 5,189
    Vellamo 2,482 1,243 1,751
    AnTuTu 13,539 6,301 11,960
    SunSpider 0.9.1 (ms) 1,023 1,761 1,460
    GLBenchmark Egypt Offscreen (fps) 114 69 99
    CF-Bench 15,267 6,911 13,110
    SunSpider: lower scores are better. Galaxy Note N7000 tests were conducted on Ice Cream Sandwich.
    We were expecting to see out-of-this-world results, but even then, we ended up pleasantly surprised: some of the Note II's scores shattered anything we've seen before, especially in tests that stress the capabilities of the CPU and GPU. Four of the benchmarks produced results that easily bested anything else currently available on the market, with the other two being among the highest we've recorded. As for real-world use, we briefly touched on the silky smooth multitasking we enjoyed with Popup Video and Popup Note, and we're happy to report that this wasn't the only area where the processor excelled. Gaming was a joy, with the HD display and capable GPU teaming up together to produce solid and realistic play. With internet browsing, we weren't surprised to see that the Note II is faster and more efficient, since Jelly Bean offers enhancements in that area. Our site opened up quickly and didn't sputter as we navigated, used pinch-to-zoom and did various activities on the browser. The Note II has incredible battery life, but with a 3,100mAh pack and a more efficient OS than the original Note (which initially launched with Gingerbread before upgrading to ICS), this is exactly what we were expecting to see. In our standard rundown test, which consists of looping a video at 50 percent brightness, WiFi turned on (but disconnected from any networks) and regular push notifications for social media and email, we were able to snag 10 hours and 45 minutes of life out of it -- up just around an hour from the last Note. Granted, we may see a slight decline in the life of an LTE-enabled Note II, but this is still a highly respectable result. We were able to get almost two full days of normal usage from the device, so this should come as even more of a temptation for hungry power users everywhere. For those asking, the Note II does in fact actually make calls, and it's above average in clarity. We didn't have any concerns with dropped calls, nor did our friends on the other end experience any static or other declines in quality. The loudspeaker earns its name, as it's on the top end of the sound spectrum -- it's plenty loud, regardless of whether you use the earpiece or speakerphone. This resulted in a great audio experience for us when listening to music or watching movies as well.
    Samsung Galaxy Note II review
    Samsung's music player offers a full listing of various EQ settings, as well as a few other methods of enhancing your tunes (3D, reverb, bass boost, concert mode and plenty of others). Also, when plugging in a pair of headphones, the phone recognizes that you're ready to get serious about multimedia and shows you a specialized home page with various options that would most likely appeal to you. Overall, we were satisfied with how our music sounded -- we could pick out all of the highs and lows without any shrill or overbearing areas. You shouldn't have any problem loading up most audio formats, including MP3 / WAV / eAAC+ / AC3 / FLAC. (For movies, you'll have success with MPEG-4, DivX / XVID, WMV, H.264 / 263, MKV, FLV and AVI.) GPS on the Note II, which also includes support for GLONASS, was consistently accurate to within 15 meters; it swiftly locked our position and managed our navigation soundly. Bluetooth 4.0 low-energy support has been added (the device managed to receive file transfers at an average speed of 120 KB/s) as well as the same MHL capabilities as the Galaxy S III -- this unfortunately means that you won't be able to use a standard MHL cable, and instead you'll need to shell out some extra money for a special Samsung-made MHL-to-HDMI converter for HD video output and home theatre-quality audio. USB file transfers were pretty fast, pulling down 16.44 MB/s received and 20 MB/s sent. We weren't able to test the LTE version, but HSPA+ yielded faster average data downlink speeds than what we've seen on the HTC One X and Samsung Galaxy Nexus.

    Wrap-up

    Samsung Galaxy Note II review
    To answer the question we posed at the beginning of this review, this thing is the real deal, and it's decisively better than the device that began the whole phablet craze. With SIM-free versions starting in the ballpark of £530, it's a bit on the pricey side, but for good reason: it offers best-in-market performance, an S Pen experience that blows its predecessor out of the water, a solid OS in Jelly Bean and plenty of other features that will make this a tempting offer to even the most petite-handed individual. To do so in a package that's actually thinner and narrower than the first Note is a tremendous accomplishment, and one that'll be hard to match. Get ready to have your cake and eat it too.
    James Trew contributed to this review.
    Special thanks to Negri Electronics for providing us with a review unit!
        
    Source: http://www.engadget.com/2012/10/08/samsung-galaxy-note-ii-review/

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    Cool Facts about Ants for kids

    Posted by Unknown 0 komentar
    Ants are small insects which are well known for Forming the Colonies.I collected some Interesting Facts about the Ants that you probably do not know...........


    Some Coll facts about Ants



    1) Ants can lift the Bodies, about 20 times to its Body Weight.



    2) The Largest brain having insect is ant, it consists of  250,000 Brain Cells

    3) The Continent that Ants are not there is Antarctica, As the Conditions are not Favorable for them to live

    4) Some of the Ants can sleep for 7 hours

    5) The Army Ant can even Bite a Huge Snake infront of it

    6) Ants can live upto 40-60 days at an Average

    7) There are About 35,000 kinds of Ants in the World

    8) There are 60 species of ants in the North America

    9) The Queen Ant has the Wings

    10) Ants have Two stomaches in their Body, One ifor them , another is to feed others

    11) Wood Ant Workers live upto 7 to 10 Years

    12) The Queen ant will lays all his Eggs in his Anthill

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    Cool Health benefits of Guava

    Posted by Unknown 0 komentar
    Guavas are good foods that contain a power house of Nutrients.The Colours of Guavas are changing according to their species


    What are Guava Health Benefits



    The Various Health Benefits are given below




    1) Guavas are Rich in Vitamin C. It is an Super Anti-Oxidant Which will Protect the Cells from Radical
       Damage.So it Lowers the Risk of Cancer


    2) Guavas are Rich in the Fiber Content and is good at slowing  Absorption of Sugar in the Human Body.
        So it is useful in Lowering the Risk of Diabetes


    3) Guavas Improves our Eyesight, as it Contains High amounts of Vitamin A


    4) Guava contains good amounts of Folate, Which will improve your Fertility


    5) Guava Will give you Healthy skin, as It maintains Rich amounts of Vitamins E


    6) Guavas will Relax our muscles, as it contains Magnesium in high Content


    7) Guavas had Large Potassium levels, So it helps to Control the Blood Pressure of the Body

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    How to Earn Money by Playing Games Online

    Posted by Unknown Minggu, 30 Desember 2012 0 komentar
    Well so many game lovers spend lot of time in playing, sometimes they may think, they are wasting Valuable time, do not worry some Websites are allowing Play and Earn.


    It is good to hear, we can get some money by just playing games online.I am giving some Websites that supports gaming and give money on their Gaming Performance







    1) GSN

    GSN is an Well known webiste for Playing your favourite games and earning money through it.

    Go to GSN website by clicking this GSN


    2) Zapak

    Zapak is the Coolest website in india to earn money by playing games Online.

    Go to Zapak website by clicking this Zapak


    3) Paid Game Player

    Paid Game Player is the Best website where you can earn More cash.They give you cash for Reviewing the Games,Completing surveys and For referring Friends too.

    Go to Paid Game Player website by clicking this Paid Game Player


    4) Skillville

    Skillville was an best Website for online money in gaming.Registration is free in this Skillville

    Go to Skillville website by clicking this Skillville

    5)Swagbucks

    Swagbucks is an good website that allows you to play and Earn.You can Use this Gifted cards on Shopping Websites like Amazon, Walmart.

    Swagbucks is Free to Register, there is no Registration fees.
    Go to swagbucks website by clicking this  Swagbucks 
                   
     If you know other than this , Please feel free to post on my comments, i will try to update




                                                                                                                  

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    Which to choose Between DDR3 Vs DDR5

    Posted by Unknown 0 komentar
    Graphic cards are very useful in the system Performance and their Life, So many of them are opting for an efficient Graphic card, DDR3 and DDR5 are one of the better choices for you in the Market.


    I am giving some differences between them and give you some directions on choosing the Best graphic card for your specific needs

    What is DDR3 and DDR5



    DDR3 vs DDR5




    1) Price of the DDR3 was lower than the DDR5 card


    • Normally Nvidia GT 430 of DDR3 1GB  was about 3500/- in the market
    • In DDR5, the Price was little higher Anti Radeon HD 5670 was 5500/- in the Market



    2) Performance of those cards

    DDR3 ( Nvidia GT 430 )


    • The Core clock frequency is 700 MHz
    • The Memory Bus Width is 128 bit
    • The Memory Clock Speed is 900 MHz



    DDR5 ( Anti Radeon HD 5670 )



    • The Engine Clock speed is 775 MHz
    • The Data fetch rate is 62 billion fetches/ second
    • The Memory Clock Speed is 1 GHz


    3) Design


    • DDR3 is slightly easy to design and sleeker
    • DDR5 is more Complicated in their Design



                If you need good speed and cool Performances Opt for DDR5 , and For High Bookmarking Games it is more Preferable.




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